

MK9 has a Butterfly Effect-eque plot involving Raiden sending a message back in time to undo the events of MK1-8, only to have things go catastrophically wrong with each timeline alteration. The recent MK games are a lot more tongue-in-cheek (well, i guess they always were compared to SF/KOF). I haven't seen that Mortal Kombat game's story mode, maybe it's fun but surely you don't thrill to "Oh no! Ken Masters (or Jill Valentine) has been radicalized with PSYCHO POWER and has to fight our hero!" or some dumb rivalry with the angst pumped up to maximum?Ĭutscenes with emotional drama rarely do anything other than face imploding cringefests. SNK hasn't really made anything new in ages and even they might not have 2d in their future if they continue to make new games at all. There hasn't been a genuinely new 2d Capcom fighting game since Capcom Fighting Evolution/Jam (2004) and that game was made of more recycled character pixels than most fighting games.

just a matter of time before they return to their senses and go back to making 2D games, or if IGA or someone can pick up the slack Mighty No. I disagree RAG, I absolutely loved the full out B-movie gloriousness of the recent Netherrealms story modes (Mortal Kombat 9/X, Injustice)īut yeah, more Castlevania would be sweet. It's really silly when you get Tekken and King Of Fighters intros still insisting on overblown drama. One of the worst things about really geeky game fans is the expectation developers often pander to of more story focus developing in earth shattering directions like DC and Marvel try to do. From Castlevania thread with imperfect edits
